Rare Crypto-Collectible Axie Sells for 12 ETH on Axie Infinity

Axie Infinity has introduced players to its adorable fantasy creatures known as Axies. These creatures are composed of mystical parts that characterize their specificities. Generally, these ‘parts’ are classified as common, rare, ultra-rare or legendary, a classification very similar to that of Pokèmon and determine the value of an Axie.

The game is becoming so popular that these Non-Fungible Tokens (NFTs) are regularly traded and sold even for large sums. For example, as reported by the official Axie Infinity Twitter account, the Triple Mystic Axie #2380, known as “Sandy”, just sold for 12 ETH, which values the in-game unit at more than $2,000.

Sandy has as many as 3 mystical parts that could only be obtained during the game’s pre-sale event, hence the high value.

An Expanding Universe

Axie Infinity was launched in March 2018 and since the beginning it has tried to differentiate itself from other blockchain games by giving focus to gameplay over technological novelty.

Furthermore, Axie’s team seems to be making good strategic choices. In the last month, Axie Infinity joined the Loom Network (LOOM) as a network validator. The Loom Network is a blockchain ecosystem for games and social apps and with that, the company seems to have created a very active community of followers because, after the announcement, Axie Infinity has reportedly brought in more than 10 million of staked LOOMs from its community.

In addition, on October 21, the Axie team said they were working on the launch of a mobile application with the help of its new partner Samsung. According to the announcement, Axie will be listed in the dApp section of the Samsung Blockchain Wallet and can be played through a web browser.

Gaming is proving to be one of the most interesting applications for blockchain tech. With the emergence of NFTs in the gaming space, videogame economies both in and out of the game have evolved to a particularly interesting point where now, players can trade in-game items for real-world value, something that was unimaginable until a few years ago.

Sourced from crypto.news.

Written by Edoardo Vecchio on 2019-10-31 07:00:43.

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